Graphs: 8 General
9
Sound: 9
Addiction: 10
The best thing: The final phase.
The worst thing: Too many nerves.

'Frogger', 'Pacman' and 'Phoenix' they are all three games of my childhood. They are the first that I played (though, lamentably, not too much since I was not having a lot of money (rather anything) with eight or nine years old. In fact, until I did not have a Spectrum, I couldn't satisfy my longing for killing Martians, but clearly, it was not like in the arcade machines ... now with MAME ... they are going to find out what they worth... XDDD (NoT: XD is the spanish simbol on the net to reflect a guffaw).

Undoubtedly, this game is one of the bests in his genre. Along the way we will see several phases that lead us towards the Martian base, in which there lives an ugly and bad insect that will try to terminate us if his henchmen are not able to. The first phase is very similar to the typical game of Martians (Galaxian or Galaga), but...
   

....the novelty, the astonishment, comes with the second phase. Several eggs move capriciously from side to side of the screen. When I was a child I loved to see how they exploded, being divided amusingly in two if one of my shots guessed right them. More amusing it was vaporize the ugly birds that left the eggs. It was necessary to guess right exactly among the legs, because if not, we would only cut him a wing. 

After we have killed this round of fucking martians, the next phase es the more trepidant that I have seen in a game of that kind. The boss of the Martians is inside a space ship - the very cowardly one -, ship that we should destroy step by step to be able to guess right with a shot to that rotten bug. And quickly, because the ship goes toward us to a frantic rhythm. And also, the boss comes with a good number of acolytes willing to be immolated by their boss.

It is not necessary to get scared, because with some practice, we can pass the phase without problems, at least in this first beat, since after this screen, and like it is usual, everything comes to repeat rising a point the grade of difficulty; less bad than we can activate in those committed situations the energy shield that will protect us a short period of time. 

In short... after ending up truly exhausted from mashing the button and with the heart trying to jump out of the chest, we will try to continue alive in the world of 'Phoenix'. therefore, it is necessary to have some care if we don't want to suffer an overdose of adrenaline :-DDD 

As soon as I build my own MAME arcade machine (that will go accompanied by an extensive article in the section 'My Homemade Arcade ') it will be the first game that I will play on it. (N o T: That section still is not translated, we hoppe in the future we'll also translate it) 
;-P

 

-snopes- 

     

  


(C) 2002, Marcianitos.
Prohibited the total or partial reproduction without express permission of the holder of the rights even mentioning the origin.